Choose one of 4 symbols and play against the computer. The program will decide by using SELECT and IF
The same game. Here, the result is determined by decision table.
A technical solution.
Call a randomizer, check in a loop for duplicate numbers. If duplicate, recall the randomizer and so on...
No questions, no duplicates and a high performance.
A clever solution.
Guess the 'computer's number'. After every attempt you will be informed
how many digits you got right and how many of them
are in the correct place.
Using loops and string manipulation.
Guess a word.
Using string manipulation, loops,
reading data sets.
The one who comes last is the looser.
Several graphics (all EBCDIC) you may want to send with the TSO SEND command.
Hints about display options.